
SEO
Massimo “Seo” Flematti Indie game dev
I'm a game designer and developer. I design and build small games, from cozy jam projects to experiments about how spaces make players feel.
Selected work

University projects · 2023 – 2026

Make Earth not explode again
Point & click
Anomaly
Text adventure
Ionis
Strategy
John Smith's Mansion
Stealth
Gravitas
Adventure
Coq au vin rouge
Endless runner
About
I studied Game Design (BA) at the University of Europe for Applied Sciences in Berlin. My thesis, Architectures of Emotion, looked at how level design shapes the emotions players feel, and came with an experimental game built to test it.
Since 2021 I've been making games as an indie developer, mostly through game jams: designing mechanics, prototyping fast, and handling VFX, sound and 3D models when the team needs it. From 2025 to 2026 I worked as a Gamification Designer at Tambu, designing gamified systems and prototypes for businesses, and I've also been part of GamesGround Berlin as staff and developer.
Focus
- Game design
- Level design
- Prototyping
- Gameplay programming
Experience
- Gamification Designer, Tambu srl (2025 – 2026)
- Indie game designer & developer (2021 – now)
- Staff & developer, GamesGround Berlin
Education
- BA Game Design, University of Europe for Applied Sciences, Berlin (2023 – 2026)
Tools
- Unity
- Godot
- C#
- Blender
- Maya
- Figma
- Photoshop
- Miro
Languages
- Italian (native)
- English (C2)
Contact
Let's make something
imseogames@gmail.com